Saturday, 22 October 2011

Modeling

I have started modeling my idea that I drew up in Photoshop. These are some pictures of my progress so far.
This is my first stage:

As you can see i have done a few objects and started creating the door way. I may have to start the door way again as it doesnt really look right so I will do this again. also I need a window on the other wall so I need to do that. So far its looking ok, they are basic shapes which will be easy to UV map later on.

Second stage: 
As you can see on this photo I have removed the wall, as it needed re modeling, and I placed a hole in the wall ready for a window. I have made basic chairs but I am unhappy with the style so I will start them again.

Third:
this is where I had some problems as you can see. I did a lot of my layout and I wanted to see weather Norman (a ready rigged person) would fit in the scene. He was massive compared to the layout. So I had to resize all of my layout, I tried scaling it but everything moved out of place to I have to scale everything separately. I also had problems  with Norman and I had to find a rig that would suit Maya 2012. But this rig suits my layout more than Norman so I am happy with him.


So far I have done most of my modeling. Next I need to try and finish all my modeling and start UV mapping and adding colour to my objects.

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